Where Am I?
Minimalist » Devlog
Quick Updates:
- Birds - nothing fancy but I did create birds that fly across the screen. These will need much more work.
- Uneven ground - Created some uneven surfaces for levels. Mainly I wanted the player to start, washed up on a beach/shore.
- Player/Movement/Animations - Initial stages of the player moving around and interacting with the world. Still needs work.
- Object Options Menu - each item should be able to interact in some way. I have some programming done to show these menus.
Project Update:
Project is progressing slowly. I don't have a huge amount of time to dedicate. I was able to implement some small features listed above. It's exciting to see the player moving and the birds flying around. I plan to tweak things every day, just to make them more engaging. I'm still working on an objects option menu. I can currently draw what I need, just need to pin it to the screen now and allow selections. I'm not quite sure how I want to do each level. Part of me wants to randomly generate rooms with environmental objects. Part of me wants to create a huge level that I can control, and then introduce the random generation later.
Files
Minimalist_WhereAmI.mp4 4.9 MB
Mar 15, 2018
Get Minimalist
Minimalist
A “keep it simple” survival game inspired by David Rollyns’ sketches.
Status | Prototype |
Author | LostPenguin |
Genre | Survival |
Tags | 2D, gml, lone-survivor, Simple |
More posts
- New Options MenuMar 16, 2018
- Minimalist IntroMar 14, 2018
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